Brand Identity Kit · Overdrive // Distortion // Fuzz
Loud as Hell
Handcrafted analog guitar effects, built in the USA for players who push harder, play louder, and refuse to sound like everyone else.
01 — Color Palette
The system runs on near-black and a single screaming acid green. Everything else is restraint — dirty creams for body, electric purple for the rare second hit, and warning colors used like sirens, never decoration.
Core / Acid Green
Base / Asphalt
Ink / Paper
Pop / Warning — use sparingly
02 — Typography
Hand-marker for the shouting, typewriter for the talking, mono for the machine. Display faces are used like spray-paint — one big hit per view, never two competing.
Weight 400 · UPPERCASE · clamp 2rem–9rem · the brand's voice on the wall
Used for tone names & loud one-liners — green glow optional, sparing use only
Reserve for marquee bands and neon-style callouts
Decorative only — never body, never long lines
Wide tracking, UPPERCASE for labels — the "spec sheet" voice
Typewriter texture keeps even body copy on-brand and analog
03 — Logo Usage
The mark is a circular badge — like a stomp on a pedal or a stamp on a road case. Give it room. Clear space on all sides equals at least the height of the "E". Never below 40px diameter.



04 — Brand Voice & Tone
Built for players who break the rules and refuse to sound like everyone else.
05 — Design Principles
Acid green is the only accent that gets to shout. If everything glows, nothing does — keep black as the stage.
Typewriter body, marker headlines, grain and stars. Hand-feel over polish — it should look built, not generated.
Size and weight do the shouting. One giant display hit per screen, mono labels for the quiet technical truth.
Red, orange, pink and purple are sirens — drops, sold-outs, specials. Used as decoration, they lose their bite.